Shaping the terrain
Brushes, ramps and height maps.
Press G for Terrain. Choose a radius and strength, then hold the left mouse button on the ground.
| Brush | What it does |
|---|---|
| Raise / Lower | Pushes the ground up or down |
| Smooth | Removes bumps |
| Flatten | Levels to an exact height |
| Roughen | Adds gentle natural relief |
| Erode | Wears down steep peaks |
| Terraces | Steps the ground into levels (the step size is the Flatten field) |
| Ramp | An even slope between two clicks |
- Brushes can be circles, squares or diamonds, with soft or hard edges.
- Ctrl+wheel changes the radius.
- R turns the brush by 15°, or hold R and scroll to turn it freely.
- One drag is one undo step.
Roads fitted to the terrain stay fitted. You can also export the ground as a 16-bit height map and lay a height map back over the map.