Managing members, saving and limits
Kick, ban, new codes, re-sync, snapshots and what can conflict.
Owner controls (Manage)
| Control | What it does |
|---|---|
| Kick | Disconnects someone now. They can rejoin. |
| Ban | Disconnects them and stops them opening the project again. Unban lifts it. |
| Remove | Takes them off the member list. |
| New code | Stops the old invite code working. |
| Delete project | Removes it for everyone. |
Saving
- Every edit is stored on the server the moment it arrives.
- The project is also saved as a compressed snapshot every few minutes while there are changes, and whenever anyone disconnects. The last 12 snapshots are kept.
- If your connection drops, the editor keeps your edits, reconnects and sends them once it has caught up.
Re-sync
The ⟳ Re-sync button (under the list of who's online) compares every file with the server and fetches whatever differs. Your unsent edits are kept.
Limits
- If two people change the same tile in the same second, the later save wins for that tile. Different tiles never conflict.
- Undo is per person. A step touching a tile someone else has since changed may be refused.